-
Lessons learned from mistakes in application design
-
An introduction to the first three package principles
-
Using font-face kits with a Rails 3.2 project
-
An approach to the bowling game kata using Clojure
-
A narrative about mistakes and the assumptions which led to them
-
Things to keep in mind when estimating project stories
-
Advice for contributing to a professional environment
-
Avoiding potential pitfalls by keeping a team informed
-
Helping to spur progress using the words of a famous theatre director
-
A first encounter with an apprenticeship tracking application
-
A process to help unscramble a problem and realize the solution
-
Discovering that Hashes work best with immutability
-
Two git commands to aid committing individual ideas
-
Detailed accounts of activities and decisions as a personal learning tool
-
Accounting for order-dependent expectations in unit tests
-
Behavior over implementation; extracted classes; and wet assertions
-
Thoughts on applying SRP to methods as well as classes
-
Thoughts on personal development and feedback
-
Carrying game development ideas over into test-driven development
-
Visual consistency with regard to code block delimiters
-
Thoughts on the subtle differences between these three similar operators
-
Thinking about improvements for my kata and its presentation
-
Thoughts on thorough testing using mocks and the console
-
The rough first result of my first real assignment
-
It might seem like a crazy person's editor, but...
-
Ruby and the challenge of deprecation and change
-
Some thoughts on my first day in the Apprenticeship